6/04/2011

Kinect based teleconferencing with real-time 3D capture and auto-stereo display



This Kinect hack introduces a proof-of-concept telepresence system that uses several Kinect devices in order to fully reconstruct a scene. This 3D data can then be used in a teleconference system which implements an auto-stereo display using head tracking.

Now, when a commercial product?

More information: here
6/04/2011

SwimBrowser, a Kinect Hack to swim the web naturally



This Kinect Hack aims to control a web browser naturally through gestures. In fact, gestures used look quite intuitive (like swimming) and the interface is very fluid. Maybe for checking some news from the sofa?
6/04/2011

Experimental performance with Kinect and Adaptive Learning Algorithms



A performative experiment that explores boundaries and possibilities of the interactions between indivual and the virtual, man and machine. Nice to see that Kinect also opens new ways of art...
6/01/2011

Realtime facial animation using a Kinect Hack



This hack uses a novel face tracking algorithm that can deal with the noisy output given by the Kinect sensor. The obtained data is then mapped in real time to a 3D mesh. Nice hack!
3/10/2011

Zombie massacre using Unity3D and Kinect (amazing new video)



Kinect as a control device. This simple proof of concept shows some of its possibilities... and it is available for download!

"Obviously this is only a tech demo which would require fleshing out in nearly every direction for a full release -- from art through to gameplay there is a lot of room for improvement. We figured some people might be interested in giving this a crack however -- which is why we've made a download available at www.pixelninjagames.com"
3/08/2011

Using a teleoperated robot to cut a banana with Kinect



A robot holding a weapon may look dangerous. In this video a teleoperated robot uses a knife to cut a banana!
3/07/2011

Full body reconstruction using Kinect device + additional webcams



While Kinect gives depth information it makes it from a frontal point of view. Here, additional webcams are used to reconstruct what is happening on the back of the model. The information is fused together using proprietary software.