The classical realtime control (OpenNI-based) of a virtual character using Kinect. The novelty here is that the character has been inserted in the webcam video stream using augmented reality techniques. Great idea!
Showing posts with label augmented reality. Show all posts
Showing posts with label augmented reality. Show all posts
6/13/2011
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Augmented reality with Kinect: realtime virtual character control
The classical realtime control (OpenNI-based) of a virtual character using Kinect. The novelty here is that the character has been inserted in the webcam video stream using augmented reality techniques. Great idea!
1/05/2011
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Some useless amazing Kinect applications: become a superhero
Amazing video of a Kinect Hack that combines multiple features in a quite useless application: become a superhero. It combines augmented reality, skeleton tracking, environment interaction, special effects and more. Enjoy!
1/03/2011
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Augmented reality in the interior of your body using Kinect
From the project page:
The Microsoft Kinect provides a color and a depth image. Using OpenNI and PrimeSense NITE we can get the skeleton of a person standing in front of the Kinect in real-time.
We register a CT dataset to this skeleton and do an Augmented Reality overlay of the CT and the person. Using context and focus visualization we only show the CT through a virtual window, while still showing the person.
11/22/2010
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Kinect Augmented Reality hack with Doom 3 character
What happens if we take a 3D scene reconstructed with Kinect and insert additional characters? We obtain an amazing Augmented Reality system. In the video you can see how this can be done using one of the characters of the game Doom 3. Nice pet.
Amazing!
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