1/26/2011

Starwars like demo of synthetic holographic video generated from Kinect depth information



Kinect depth information is used here to generate a 3D mesh that can be used as input to an algorithm of real-time hologram generation. The holographic images that can be generated nowadays in real-time offer poor quality, but this Kinect hack opens the doors to Star Wars like holograms!
1/26/2011

Real time 2D puppet animation using Kinect and Animata



Low cost virtual marionette animation is almost there. From the project webpage:

The workflow for this project is based on the OpenNI driver frame work, using SensorKinect, the AVIN hacked PrimeSense driver for kinetic supporting OSX.

The OSCELETON from Sense Bloom routes the skeleton information through open sound control messages. This information reaches the real-time animation software ANIMATA giving life to the Silhouette.
1/23/2011

First person shooter using Kinect, Wii remote and 3D head mounted display... this is the future of the FPS.



An explosive combination: head mounted display for visualization and head tracking, wiimote control for weapon movement tracking / firing and Kinect for body tracking. All merged offers an amazing immersive gaming experience in which you can use natural movements to move through the environment.

Really amazing! Enjoy the video!
1/18/2011

Flying like an iron man in a 2D environment with Kinect



Kinect body tracking and interaction in a 2D environment with physics. Become a flying iron man!
1/18/2011

Body tracking using Kinect: simultaneous tracking of 3 people with OpenNI



We have already seen different videos of virtual avatar puppeting. However, here we can see the simultaneous tracking of three people using a single Kinect. Enjoy the video!